Soon in game: Modification System
We are happy to introduce to you a new way of upgrading your weapons and gear – the modification system! Even more options for customization and modifying your own unique play style – play, earn parts to upgrade mods, get unique mods, try out different combinations with different guns and find the build that suits you the most! Read on to learn more.
About the modification system
The modification system is a progression mechanic for in-game items. It allows to change the specs of certain primary or secondary weapons as well as the "Spectre" vests by applying mods. The modification system allows the player to improve their guns and customize the characteristics to better suit their individual game style.
In the modification system, by completing special contracts, or leveling up through the item progression, you can get a special currency — parts, which can then be used to upgrade the mods. Weapons and gear level up while playing with them. The more you use an item in the game, the higher its level, and the greater the range of available mods. For different types of weapons (assault rifles, shotguns, etc.) there is a different set of mods available.
There are 40 levels in the progression. The first levels in the progression are very easy to achieve and require a small amount of experience, but as you level up, the progression will gradually become more difficult. As you upgrade weapons, you can get various items: new mods, parts, unique equipment, and mod slots. In addition, upon reaching the last levels of mastery of some weapons, you will receive customization items (read more about them below).
You can speed up the weapon progression by using a Mastery Booster or by purchasing the levels.
You can earn mastery points in battles. The more you use a weapon, the higher is your mastery level, and the more mods are available for you.
The mod system aims to increase the amount of time a weapon stays up to date. That way, you will receive new weapons that can be improved over time. It will take some time to get the best combination of legendary and unique mods and, thus, to boost weapons to the ideal.
Passive item upgrading
Some guns will be gradually upgraded if they are equipped but not used in battle. This will allow the player to not spend the entirety of their playtime with a pistol to level it up.
All mods available for a weapon model can be obtained by playing and increasing your mastery. Once you have unlocked mods, they will drop in your Inventory, where you can improve them with parts or install them on weapons before the fight. To start using unique mods, you will also need to spend a certain amount of parts after acquiring them.
There are two types of mods: upgradable and unique. Accordingly, the first type of mods can be improved and the second one already comes fully upgraded and offers special effects. In addition, upgradable mods are highlighted in a certain colour in the Inventory: for example, a regular mod has a white slot, an epic mod has a purple slot, and a legendary mod has a gold slot.
You cannot use two unique mods at the same time — you can only install one unique and two regular ones.
So, imagine you have upgraded your gun to the top level. What next? You get special items to show off your mastery! The set includes a charm with a miniature weapon model, a unique stripe, and a camo. Below, you will find a demonstration of a few of them.
OTs-14 Groza Master
Fabarm P.S.S.10 Master
SR-2 Veresk Master
Mauser Kar98k Master
Desert Eagle Master
Makarov Pistol Master
Parts for upgrading mods can be obtained by completing a special contract or by leveling up weapons. In the future, more ways of getting them might become available.
OTs-14 Groza and Makarov Pistol in the Modification System
With the next update, the OTs-14 Groza and the Makarov Pistol will become modifiable. As these models were introduced before the mod system, their parameters were set without taking into consideration any upgrade possibilities. Soon, their base stats will be slightly reduced to keep the game comfortable and balanced within the new system.
The tweaks to the base stats of the OTs-14 Groza and the Makarov Pistol will not only allow the guns to be upgraded and brought up to a new competitive level, but will also keep the game balanced. More about the changes to their characteristics below:
- OTs-14 Groza:
- reduced damage (from 93 to 91);
- reduced fire rate (from 640 to 620).
- Makarov Pistol:
- reduced damage (from 140 to 135);
- reduced fire rate (from 320 to 300);
- reduced fire range (from 12 to 11).
The work on making mods better does not stop here.
- New loadout models. The list of modifiable weapons will be expanded with truly legendary models. Which ones? Learn more in future publications!
See you in the game!
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